Now that we have created a template to reference the basic tags, we can now begin to play around and truly experiment with HTML. The tags that I am about to discuss are the tags that are just the little things that can make a big difference and even though you may find yourself using these tags only rarely, they are set apart from the usual codes and so it is good to know about them as they can be of use later. First, open a new page that we can then work with, or even make a copy of your template, and whether you copy the file or just simply copy and paste the text into a new file and setting it to HTML does not matter. Now you should be looking at a copy of your first code, which we we will now manipulate with special tags including self closing tags and entities. Starting with the easier of the two, the self closing tag, we can change the basic outlook or even the whole structure of the page by adding things such as images or line breaks. Using self closing tags are just like using normal tags except these tags, instead of having a trailing tag to signify where the tag ended, the tag would close itself and hence nullify the need to specify which element the tag is referring to. When writing a self closing tag, one should include a slash at the end of the code which will specify the tag as self closing, for example <br/> which would manually break the line. Whether or not a space is included in between the code and the slash is added does not matter, so long as the choice of one doing one is maintained consistently throughout the code. In later versions of HTML, the slash can be dropped, however many experienced code writers continue to include the slash not only as it maintains consistency with their other codes, but also that the slash is required in previous versions, as it was another thing that was deemed essential to good code. The other type of special tags that I will discuss are entities which are letters or numbers that are written through the use of code. Entities are used when a letter or other character cannot be typed due to the limitations of a keyboard or to avoid having the character being processed as a code and thus make it visible to an audience. To write one, you first have to look up the the name of the entity because, just like all of the other codes of HTML, do not build off of one another, so the names of each entity will not exactly be obvious. Entities are on the more tedious end of coding as they require a few characters just to code a single character. Even though it may only seem minor at first, when you begin to code larger projects with more entities, you will begin to realise what a chore it is to code for each and every character. Most entities, if not all, begin with an ampersand, and so it is not a surprise that it is one of the commonly used entities. To code for an ampersand or &, you would type the & and then amp to end up with &amp;. When this string of code is finished, what will show up on your website would be an ampersand, your first entity. Congratulations, you have learned everything there is to know about coding in HTML, however coding does not just stop there. HTML is but the scalpel, the basic skeleton of what a website should look like providing the structure to the whole project. It is through the addition of other codes and text based languages that the page will truly begin to take life. Texts based languages such as CSS and Java add more of a user interface to the website making it more user friendly. If you were to move on to learn another text based language, it is usually suggested that you learn CSS as it has strong ties to HTML. It is with that, I leave you to take up your newest hobby; coding.